//X Scrolling table
const unsigned char scrolltable[192][2] PROGMEM ={
{0,0},
{0,1},
{0,2},
{0,3},
{0,4},
{0,5},
{1,0},
{1,1},
{1,2},
{1,3},
{1,4},
{1,5},
{2,0},
{2,1},
{2,2},
{2,3},
{2,4},
{2,5},
{3,0},
{3,1},
{3,2},
{3,3},
{3,4},
{3,5},
{4,0},
{4,1},
{4,2},
{4,3},
{4,4},
{4,5},
{5,0},
{5,1},
{5,2},
{5,3},
{5,4},
{5,5},
{6,0},
{6,1},
{6,2},
{6,3},
{6,4},
{6,5},
{7,0},
{7,1},
{7,2},
{7,3},
{7,4},
{7,5},
{8,0},
{8,1},
{8,2},
{8,3},
{8,4},
{8,5},
{9,0},
{9,1},
{9,2},
{9,3},
{9,4},
{9,5},
{10,0},
{10,1},
{10,2},
{10,3},
{10,4},
{10,5},
{11,0},
{11,1},
{11,2},
{11,3},
{11,4},
{11,5},
{12,0},
{12,1},
{12,2},
{12,3},
{12,4},
{12,5},
{13,0},
{13,1},
{13,2},
{13,3},
{13,4},
{13,5},
{14,0},
{14,1},
{14,2},
{14,3},
{14,4},
{14,5},
{15,0},
{15,1},
{15,2},
{15,3},
{15,4},
{15,5},
{16,0},
{16,1},
{16,2},
{16,3},
{16,4},
{16,5},
{17,0},
{17,1},
{17,2},
{17,3},
{17,4},
{17,5},
{18,0},
{18,1},
{18,2},
{18,3},
{18,4},
{18,5},
{19,0},
{19,1},
{19,2},
{19,3},
{19,4},
{19,5},
{20,0},
{20,1},
{20,2},
{20,3},
{20,4},
{20,5},
{21,0},
{21,1},
{21,2},
{21,3},
{21,4},
{21,5},
{22,0},
{22,1},
{22,2},
{22,3},
{22,4},
{22,5},
{23,0},
{23,1},
{23,2},
{23,3},
{23,4},
{23,5},
{24,0},
{24,1},
{24,2},
{24,3},
{24,4},
{24,5},
{25,0},
{25,1},
{25,2},
{25,3},
{25,4},
{25,5},
{26,0},
{26,1},
{26,2},
{26,3},
{26,4},
{26,5},
{27,0},
{27,1},
{27,2},
{27,3},
{27,4},
{27,5},
{28,0},
{28,1},
{28,2},
{28,3},
{28,4},
{28,5},
{29,0},
{29,1},
{29,2},
{29,3},
{29,4},
{29,5},
{30,0},
{30,1},
{30,2},
{30,3},
{30,4},
{30,5},
{31,0},
{31,1},
{31,2},
{31,3},
{31,4},
{31,5}};
